#ifndef _MT5_SCORE_H_
#define _MT5_SCORE_H_

#include "ui/ui_number.h"


class WDSScore
{
public:

	

	WDSScore();
	
	
	void					Tick(float dt);
	void					Add(int Score);
	void					Render(float Scale);
	void					Load(const std::string& File, ui::UIWidget* pWidget);
	void					InitValue(int Score);
	int						GetValue() const { return m_ScoreTarget; };
	int						GetShowValue() const { return (int)m_ScoreShow; };
	

protected:


	int						m_ScoreTarget;
	float					m_ScoreShow;
	float					m_Diff;

	ui::UINumber			m_LEDNumber;
	int						m_PreviousScore;
	ui::UIWidget*			m_pWidgetBox;
	

};

#endif